It is interesting because it contains a comma separated list of information that can identify the device to PMS. This line was captured from a PlayStation 3 trying to connect to PMS and play some media file. Possible identifying HTTP headers: User-Agent: UPnP/1.0, X-AV-Client-Info: av=5.0 cn="Sony Computer Entertainment Inc." mn="PLAYSTATION 3" mv="1.0" Possible identifying HTTP headers:", for example:Ĭode: Select all INFO 11:05:50.702 Media renderer was not recognized. Look for lines containing the text "Media renderer was not recognized. Switch to the "Traces" tab in PMS and examine the output. This is fine, since we are only after logging information.ġ0. If possible, try to browse PMS and play some media as well. PMS has now been prepared to not recognize your device at all and it will log debug information to the "Traces" tab and the "debug.log" logfile.ĩ. Look for "UserAgentAdditionalHeader" and "UserAgentAdditionalHeaderSearch" as well, make sure they are empty:Ĭode: Select all UserAgentAdditionalHeader = Look for the line that defines "UserAgentSearch" and change it to:Ĭode: Select all UserAgentSearch = This should not match anythingħ. conf file with your favorite text editor. To intercept the information you need to dumb down PMS and crank up its logging information temporarily:Ħ. You need to know this information and use it in your. When your device tries to connect to PMS or tries to play a file, it sends identifying information to PMS. Now it is time to figure out how PMS can recognize your renderer. ![]() You now have created a setup where PMS cannot be distracted by settings in other configuration files, ideal for experimentation. conf file to the "renderers" directory and rename it as your device. If you do not know which one to choose, pick "PS3.conf" as starting point.ĥ. For example, if your Samsung TV is not recognized, "nf" might be a good place to start from. conf files from the "renderers" directory.Ĥ. Create a directory named "backup" and copy all. The steps below explain how to create a basic. For a detailed description of all available options in a configuration file, examine the file "PS3.conf". You can try creating your own renderer configuration file. ![]() The result is that PMS displays an "Unknown Renderer" or an unrelated device, and since it does not know the possibilities of your renderer, it cannot provide optimized output for your device. When PMS does not recognize your device properly, it means none of the renderer configuration profiles (or the wrong one) matches your device.
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